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App and Game Development

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Instantiating 3D Objects in Unity3D

Instantiating 3D Objects in Unity

In many ways, 3D game development is technically more complex than than 2D development, in animations, object designs and scene layout for examples. However, in programming, one can still find…

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3D C# Game Development
Array, Random Generation and Sorting

Array: Random Generation and Sorting

A simple sorting application using Unity C# Array. I have a personal preference for Lists, which I used mostly for ‘Splotches‘ coding. Lists are slower than arrays but provide easier…

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C# Game Development Programming
Unity3D Instantiation Methods

Unity3D Instantiation Methods

Here is a number of well tested methods/functions I created from my past projects. I kept them in my personal ‘library’ where I store frequently used scripts. I suppose artists…

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C# Game Development Programming
Random Instantiation Without Overlapping with Unity3D

Instantiate Objects Randomly Without Overlapping in Unity3D

Objects are cloned onto the scene via instantiation. An enemy character, an obstacle or various props that the player has to maneuver in the scene as part of the game play…

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C# Game Development Programming
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